Every story needs a bit of conflict, but don't let these Hazards stop you from achieving your goals!
Acid Bottle Cards
Acid Bottle Cards have a Counter that counts down every time you Draw or Play a Card. Watch out! if you let the Counter run out on an Acid Bottle Card, it will destroy 3 cards from your Draw Pile!
Barricade Hazard
Barricades block any cards beneath them! Match the card on either end of the Barricade to remove it!
Blinds Hazard
Look at these Blinds! Unlike other Cards, you Match Blinds with the Color of your Card instead. Doing so will cause The Blinds to open and reveal a Card! Match the Card below quickly, before the Blinds close again!
Camera Cards
Camera Cards do not have a specific value. Instead, the value is determined by you. Simply tap on the card to instantly take a picture of your Active Card and assign that value to the Camera Card. Say cheese!
Combination Lock!
Combination Locks feature a number of Symbols! You'll need to match the Symbols on the Lock to clear the Clouds behind it revealing a hidden section of the Level. For example, a Combination Lock with a Spade, Heart, and Club symbol requires that you match a Spade, Heart, and Club. Upon doing so, the Combination Lock is cleared.
Day and Night Cards
Day and Night Cards cycle between these two states after every Turn. You can only Match them during Daytime. Act fast because they switch after every Turn!
Dirt Hazard
There's a Pile of Dirt blocking the rest of this Level! Find the required number of Trowels hidden behind Cards to Dig away the Dirt and move forward! The Finish Line is in sight! Clear all the Cards to complete the Level!
Quicksand Hazard
Collect the Quicksand Card to earn its Bonus! Be careful though - if the counter runs out, you'll lose the Bonus and 3 Draw Cards!
Flooded Cards
Match a flooded card to drain the water, and then match it again within the next few tunrs to clear it before it refills!
Kite Hazard
Kites can block Cards from being collected! Collect the Spool Card connected to a Kite to reel it in and unblock the Card!
Lock & Key
Lock Cards block you from accessing certain areas of the Level! Find a Key Card to unlock it and get to the cards below!
Multi-Rank Cards
Multi-Rank Cards have two values. They can be matched with cards adjacent to either value!
Raccoon Hazard
Oh no, a Raccoon! You can't Match a Card while a Raccoon is Blocking it. The Raccoon will move to another Trash Can every 3 Turns. Trap it on 1 Trash Can to Stun it, allowing you to Match the Card!
Scrolling Levels
Cards slide left until they reach the Scroller. Match cards on the Scroller to slide cards in from under the bushes. Match all cards to win!
Shifter
Shifter Cards go Up or Down their numerical value every time you Draw or Play a Card. The Arrow tells you which way it will Shift!
Shuffler Hazard
Match cards before the time runs out, otherwise the card will Shuffle, and change into another Card!
Spotlight Hazard
Spotlight Levels require a spotlight to see and access cards in the play area. You'll only be able to collect the cards you can see in the Spotlight! When you uncovered a Light Card, your Spotlight becomes bigger, so you can see more at once! How enlightening!
Sticker Book / Card Objectives
Some cards are blocked by a sticker book! Meet the Match requirements to clear it away! This usually means that you will need to match cards of specific suits, color, or rank before clearing this hazard and revealing the cards beneath.
Surprise Card
Uncover Surprise Cards to Flip them and reveal a surprise! Surprises can be good or bad. Try it and see what you get!
Thorny Rose
Thorny Roses and Vines must be removed from a card before it can be cleared away. Each Match will remove a Vine or Thorny Rose. When there are no more Vines or Thorny Roses, the card can be cleared away.
Voltage Cards
Watch out for Voltage Cards! If you let one charge up, it will zap cards out of your Draw Pile! Ouch! Voltage Cards will continue to zap cards out of your Draw Pile until they have been cleared!
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